Infestation Within
This was a group project. Built in the GXPEngine, an engine used at our university with programming language C#.
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My role for this project was Lead Engineer. Among other responsibilities I was in charge of UI/UX implementation, border collisions, player mechanics, enemy tracking and visual feedback. I also created the first version of the trailer and the rage button of our custom controller.
Infestation Within is an adventure-shooter game built for an arcade machine. You play as Barry in a post apocalyptic world, as a final resort to save humanity you team up with a scientist who's created a suit which will protect you from the infected. Your job is to find and destroy the leader of the hive, Gorrak.
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Team:
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Avery Pereira (Designer)
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Mihai Barsan (Designer)
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Radina Agaeva (Artist)
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Michela Paolucci (Artist)
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Wouter Pleijsier (Engineer)
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Linde van Weerd (Engineer)