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Rise and Shine
This was a group project, we called ourselves Pasta Infusion.
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Team:
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Jasmijn Davelaar (Artist)
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Michela Paolucci (Artist)
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Nero Bongers (Artist)
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Buga Eusebiu (Engineer)
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Avery Pereira (Designer)
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Linde van Weerd (Designer)
Rise and Shine is a game based on the campaign faces of PTSD. This is a story about Alex, a non-binary person who suffers from PTSD. Play through their day and find out what it's like to be in their shoes.
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My role in this project was Designer, but I also did some coding and took on the role of scrum master.
My main responsibilities were:
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Game design
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Narrative design
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Game writing
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UI engineer
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UI polisher
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Quality Assurance
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Scrum
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This game was made in Unity, using C# scripting.
Watch a gameplay video below and download the game here
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